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Bulgarians at a glance

This civ is versatile, with strength across Cavalry, Ranged and Infantry -- allowing flexible strategies that adapt to any opponent. Strong anti-cavalry defense with Halberdier to hold positions against cavalry pushes. Vulnerable to massed archers -- consider aggressive play before ranged compositions develop. An infantry ram push is the signature play -- use Two-Handed Swordsman as a meatshield to protect rams pushing into enemy bases.

Cavalry: Elite Konnik (Signature), Cavalier (Generic), Hussar (Good)

Ranged: Archer (Worst), Heavy Cavalry Archer (Generic), Heavy Scorpion (Generic), Elite Skirmisher (Situational)

Infantry: Two-Handed Swordsman (Good), Halberdier (Generic)

Siege: Cannon Galleon (Generic), Siege Onager, Siege Ram (Generic), Trebuchet (Generic)

Navy: Demo Ship (Situational), Fire Ship (Situational), Galleon (Bad), Carrack (Generic)

Tiers come from full round-robin battle simulations at Imperial-age upgrades — see how it works.