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Saxons

Saxons

Age of Empires II civilization analysis — power units, tiers, and strategic identity

Saxons build around efficient foot armies and controlled ground. Hearth Troops open combat with javelins before joining the melee, while Champions, Varangian Guards, and Halberdiers offer different frontline roles. Arbalesters or Heavy Mounted Crossbowmen add ranged support. Additional Town Centers and Castles improve foot-soldier discounts, and Shield Wall rewards grouped infantry. Advance with siege and protect your formation, but spread or reposition when enemy siege makes a tightly packed army a liability.

Barracks

Champion
Champion
Champion
Champion
HP
70
Attack
16
Attack speed
2s
Melee armor
4
Pierce armor
6
Cost50 Food20 Gold

✦ Conscription: faster military training.

✦ Foot soldiers cost 5% less per controlled Town Center or Castle (maximum 20%); listed costs exclude this variable discount.

✦ Shield Wall grants armor when infantry are massed; listed armor excludes formation-dependent bonuses.

Halberdier
Halberdier
Halberdier
Halberdier
HP
60
Attack
8
Attack speed
3s
Melee armor
3
Pierce armor
4
Cost35 Food25 Wood

✦ Conscription: faster military training.

✦ Foot soldiers cost 5% less per controlled Town Center or Castle (maximum 20%); listed costs exclude this variable discount.

✦ Shield Wall grants armor when infantry are massed; listed armor excludes formation-dependent bonuses.

Elite Varangian Guard
Elite Varangian Guard
Elite Varangian Guard
Elite Varangian Guard
HP
80
Attack
19
Attack speed
2s
Melee armor
5
Pierce armor
7
Cost65 Food45 Gold

✦ Conscription: faster military training.

✦ Generates gold while fighting other units.

✦ Foot soldiers cost 5% less per controlled Town Center or Castle (maximum 20%); listed costs exclude this variable discount.

✦ Shield Wall grants armor when infantry are massed; listed armor excludes formation-dependent bonuses.

Archery Range

Arbalester
Arbalester
Arbalester
Arbalester
HP
40
Attack
10
Attack speed
1.7s
Range
8
Melee armor
3
Pierce armor
4
Cost25 Wood45 Gold

✦ Conscription: faster military training.

✦ Foot soldiers cost 5% less per controlled Town Center or Castle (maximum 20%); listed costs exclude this variable discount.

Heavy Mounted Crossbowman
Heavy Mounted Crossbowman
Heavy Mounted Crossbowman
Heavy Mounted Crossbowman
HP
75
Attack
12
Attack speed
2.3s
Range
8
Melee armor
5
Pierce armor
4
Cost40 Wood65 Gold

✦ Conscription: faster military training.

✦ Cranequins: +1 range and +2 attack against infantry.

Elite Skirmisher
Elite Skirmisher
Elite Skirmisher
Elite Skirmisher
HP
35
Attack
7
Attack speed
3s
Range
8
Melee armor
3
Pierce armor
8
Cost25 Food35 Wood

✦ Conscription: faster military training.

✦ Foot soldiers cost 5% less per controlled Town Center or Castle (maximum 20%); listed costs exclude this variable discount.

Stable

Cavalier
Cavalier
Cavalier
Cavalier
HP
140
Attack
14
Attack speed
1.8s
Melee armor
4
Pierce armor
4
Cost60 Food75 Gold

✦ Conscription: faster military training.

Hussar
Hussar
Hussar
Hussar
HP
95
Attack
9
Attack speed
1.9s
Melee armor
2
Pierce armor
4
Cost80 Food

✦ Conscription: faster military training.

Castle

Elite Hearth Troop
Elite Hearth Troop
Elite Hearth Troop
Elite Hearth Troop
HP
85
Attack
14
Attack speed
2s
Melee armor
4
Pierce armor
8
Cost80 Wood35 Gold

✦ Conscription: faster military training.

✦ Throws a javelin before engaging in melee; javelin damage is separate from the displayed melee attack.

✦ Foot soldiers cost 5% less per controlled Town Center or Castle (maximum 20%); listed costs exclude this variable discount.

✦ Shield Wall grants armor when infantry are massed; listed armor excludes formation-dependent bonuses.

Trebuchet
Trebuchet
Trebuchet
Trebuchet
HP
150
Attack
201
Attack speed
10s
Range
17
Melee armor
2
Pierce armor
8
Cost200 Wood200 Gold

Siege Workshop

Heavy Scorpion
Heavy Scorpion
Heavy Scorpion
Heavy Scorpion
HP
60
Attack
15
Attack speed
3.6s
Range
8
Melee armor
1
Pierce armor
8
Cost75 Wood75 Gold

✦ Conscription: faster military training.

Onager
Onager
Onager
Onager
HP
60
Attack
56
Attack speed
6s
Range
9
Melee armor
0
Pierce armor
8
Cost160 Wood135 Gold

✦ Conscription: faster military training.

Siege Ram
Siege Ram
Siege Ram
Siege Ram
HP
270
Attack
4
Attack speed
5s
Melee armor
-1
Pierce armor
195
Cost160 Wood75 Gold

✦ Conscription: faster military training.

Dock

Catapult Galleon
Catapult Galleon
Catapult Galleon
Catapult Galleon
HP
168
Attack
31
Attack speed
6s
Range
13
Melee armor
0
Pierce armor
8
Cost180 Wood100 Gold

✦ Longships and Catapult Galleons have 20% more HP.

Fire Ship
Fire Ship
Fire Ship
Fire Ship
HP
120
Attack
3
Attack speed
0.3s
Range
2.5
Melee armor
2
Pierce armor
6
Cost60 Wood45 Gold
Galleon
Galleon
Galleon
Galleon
HP
155
Attack
13
Attack speed
3s
Range
10
Melee armor
0
Pierce armor
8
Cost72 Wood30 Gold
Carrack
Carrack
Carrack
Carrack
HP
135
Attack
6
Attack speed
1.5s
Range
1
Melee armor
6
Pierce armor
3
Cost60 Wood35 Gold
Elite Longship
Elite Longship
Elite Longship
Elite Longship
HP
156
Attack
11
Attack speed
3s
Range
10
Melee armor
1
Pierce armor
8
Cost80 Wood50 Gold

✦ Longships and Catapult Galleons have 20% more HP.

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