Age of Empires II civilization analysis — power units, tiers, and strategic identity
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This civ is versatile, with strength across Ranged and Infantry -- allowing flexible strategies that adapt to any opponent. Limited counter options mean this civ must play aggressively and press its advantage before opponents can mass their army. Siege options are limited -- look to win through open-field engagements rather than pushing fortifications.
Ranged: Elite Guecha Warrior (Signature), Arbalester (Good), Slinger (Generic), Heavy Scorpion (Generic), Elite Skirmisher (Situational)
Infantry: Elite Champi Warrior (Signature), Elite Temple Guard (Signature), Pikeman (Situational)
Siege: Catapult Galleon (Bad), Siege Onager, Capped Ram (Generic), Trebuchet (Generic)
Navy: Heavy Demo Ship (Situational), Fire Ship (Situational), Galleon (Generic), Carrack (Worst)
Tiers come from full round-robin battle simulations at Imperial-age upgrades — see how it works.