
Danes
Age of Empires II civilization analysis — power units, tiers, and strategic identity
Danes favor infantry-led attacks backed by siege. Jomsvikings can fight on land and throw torches at buildings or ships, while faster Varangian Guards help keep pressure on a retreating army. Halberdiers protect the formation from cavalry, and Siege Onagers with Northmen's Fury strengthen a committed push. Hamask rewards infantry that remains in combat as it loses health, but does not make reckless losses worthwhile. Longships offer a mobile option on water; limited cavalry upgrades make chasing land raids harder.
Barracks


- HP
- 70
- Attack
- 18
- Attack speed
- 2s
- Melee armor
- 4
- Pierce armor
- 6
50 Food
20 Gold✦ Conscription: faster military training.
✦ Hamask increases damage as hit points are lost; listed attack is at full health.


- HP
- 60
- Attack
- 10
- Attack speed
- 3s
- Melee armor
- 3
- Pierce armor
- 4
35 Food
25 Wood✦ Conscription: faster military training.
✦ Hamask increases damage as hit points are lost; listed attack is at full health.


- HP
- 80
- Attack
- 21
- Attack speed
- 2s
- Melee armor
- 5
- Pierce armor
- 7
65 Food
45 Gold✦ Longships and Varangian Guards move 10% faster.
✦ Conscription: faster military training.
✦ Generates gold while fighting other units.
✦ Hamask increases damage as hit points are lost; listed attack is at full health.
Archery Range


- HP
- 35
- Attack
- 9
- Attack speed
- 1.7s
- Range
- 8
- Melee armor
- 3
- Pierce armor
- 4
25 Wood
45 Gold✦ Conscription: faster military training.


- HP
- 75
- Attack
- 12
- Attack speed
- 2.3s
- Range
- 8
- Melee armor
- 5
- Pierce armor
- 4
40 Wood
65 Gold✦ Conscription: faster military training.
✦ Cranequins: +1 range and +2 attack against infantry.


- HP
- 35
- Attack
- 7
- Attack speed
- 3s
- Range
- 8
- Melee armor
- 3
- Pierce armor
- 8
25 Food
35 Wood✦ Conscription: faster military training.
Stable


- HP
- 120
- Attack
- 14
- Attack speed
- 1.8s
- Melee armor
- 5
- Pierce armor
- 6
60 Food
75 Gold✦ Conscription: faster military training.


- HP
- 80
- Attack
- 11
- Attack speed
- 2s
- Melee armor
- 3
- Pierce armor
- 6
80 Food✦ Conscription: faster military training.
Castle


- HP
- 75
- Attack
- 13
- Attack speed
- 1.8s
- Melee armor
- 5
- Pierce armor
- 6
65 Food
15 Gold✦ Conscription: faster military training.
✦ Throws torches against buildings and ships; torch damage is separate from the displayed melee attack.
✦ Hamask increases damage as hit points are lost; listed attack is at full health.


- HP
- 150
- Attack
- 201
- Attack speed
- 10s
- Range
- 17
- Melee armor
- 2
- Pierce armor
- 8
200 Wood
200 Gold✦ Northmen's Fury
Siege Workshop


- HP
- 60
- Attack
- 15
- Attack speed
- 3.6s
- Range
- 8
- Melee armor
- 1
- Pierce armor
- 8
75 Wood
75 Gold✦ Northmen's Fury
✦ Conscription: faster military training.


- HP
- 70
- Attack
- 76
- Attack speed
- 6s
- Range
- 10
- Melee armor
- 0
- Pierce armor
- 8
160 Wood
135 Gold✦ Conscription: faster military training.
✦ Northmen’s Fury: +1 range and +40% siege attack against buildings.


- HP
- 270
- Attack
- 4
- Attack speed
- 5s
- Melee armor
- -1
- Pierce armor
- 195
160 Wood
75 Gold✦ Northmen's Fury
✦ Conscription: faster military training.
Dock


- HP
- 140
- Attack
- 31
- Attack speed
- 6s
- Range
- 14
- Melee armor
- 0
- Pierce armor
- 8
180 Wood
100 Gold✦ Northmen’s Fury: +1 range and +40% siege attack against buildings.


- HP
- 140
- Attack
- 4
- Attack speed
- 0.3s
- Range
- 2.5
- Melee armor
- 3
- Pierce armor
- 9
60 Wood
45 Gold

- HP
- 155
- Attack
- 13
- Attack speed
- 3s
- Range
- 10
- Melee armor
- 0
- Pierce armor
- 8
72 Wood
30 Gold

- HP
- 110
- Attack
- 8
- Attack speed
- 1.5s
- Range
- 1
- Melee armor
- 4
- Pierce armor
- 3
60 Wood
35 Gold

- HP
- 130
- Attack
- 11
- Attack speed
- 3s
- Range
- 10
- Melee armor
- 1
- Pierce armor
- 8
80 Wood
50 Gold✦ Longships and Varangian Guards move 10% faster.






















































