← All civilizations · Matchup Advisor

Loading Magyars analysis…

Magyars at a glance

This civ is versatile, with strength across Cavalry and Ranged -- allowing flexible strategies that adapt to any opponent. Anti-cavalry options are limited -- beware of knight-heavy opponents. Good skirmishers help shut down archer compositions. Siege options are limited -- look to win through open-field engagements rather than pushing fortifications.

Cavalry: Paladin (Good), Elite Magyar Huszar (Signature), Hussar (Generic)

Ranged: Arbalester (Good), Heavy Cavalry Archer (Signature), Heavy Scorpion (Generic), Elite Skirmisher (Generic)

Infantry: Champion (Bad), Halberdier (Generic)

Siege: Cannon Galleon (Generic), Onager, Capped Ram (Generic), Trebuchet (Generic)

Navy: Demo Ship (Situational), Fast Fire Ship (Generic), Galleon (Generic), Carrack (Good)

Tiers come from full round-robin battle simulations at Imperial-age upgrades — see how it works.