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Huns at a glance

This civ is versatile, with strength across Cavalry and Ranged -- allowing flexible strategies that adapt to any opponent. Limited counter options mean this civ must play aggressively and press its advantage before opponents can mass their army. Siege options are limited -- look to win through open-field engagements rather than pushing fortifications.

Cavalry: Paladin (Good), Elite Tarkan (Generic), Hussar (Generic)

Ranged: Crossbowman (Generic), Heavy Cavalry Archer (Good), Scorpion (Situational), Elite Skirmisher (Situational)

Infantry: Two-Handed Swordsman (Bad), Halberdier (Generic)

Siege: Dromon (Situational), Mangonel, Siege Ram (Generic), Trebuchet (Generic)

Navy: Heavy Demo Ship (Situational), Fire Ship (Situational), Galleon (Generic), War Hulk (Bad)

Tiers come from full round-robin battle simulations at Imperial-age upgrades — see how it works.