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Turks at a glance

This civ is versatile, with strength across Cavalry and Ranged -- allowing flexible strategies that adapt to any opponent. Limited counter options mean this civ must play aggressively and press its advantage before opponents can mass their army. Bombard Cannons provide long-range siege power for breaking through fortified positions.

Cavalry: Heavy Camel Rider (Generic), Cavalier (Generic), Hussar (Generic)

Ranged: Crossbowman (Generic), Heavy Cavalry Archer (Good), Elite Janissary (Signature), Hand Cannoneer (Generic), Heavy Scorpion (Bad), Skirmisher (Situational)

Infantry: Champion (Generic), Spearman (Situational)

Siege: Bombard Cannon (Signature), Elite Cannon Galleon (Generic), Mangonel, Siege Ram (Generic), Trebuchet (Generic)

Navy: Heavy Demo Ship (Situational), Fire Ship (Situational), Galleon (Good), Carrack (Good)

Tiers come from full round-robin battle simulations at Imperial-age upgrades — see how it works.